Independent gaming journalism · Sydney

"Great games aren't reviewed in a weekend — they're lived in."

Editor's desk at Steel Battle Chronicle

Long-form reviews, mecha strategy breakdowns and the pulse of the Australian indie scene — no scores rushed, no hype recycled.

Join the mailing run
Steel Battle Chronicle editorial workspace in Ultimo

About the blog

Written in Ultimo, played everywhere

Steel Battle Chronicle started in 2016 as a two-person Discord arguing about giant robots. Today we're a small crew publishing three long-reads a week from a studio on Mountain Street, a five-minute walk from the Powerhouse Museum.

We finish every campaign before we score it, we buy our own copies, and we tell you when a genre isn't for us so our verdicts actually mean something.

1,200+
Reviews published
60hrs
Avg. time per verdict
2016
Est. in Sydney

How we review

From launch day to final verdict

  1. 01 · Hands-on intake

    We log first impressions across the opening 3–5 hours, noting performance on both a launch console and a mid-range PC before any opinion sets in.

  2. 02 · Full completion

    Every main campaign is finished — and for live-service or roguelike titles, we invest a minimum of 40 hours before writing a single line of the verdict.

  3. 03 · Cross-check & edit

    A second editor replays the sticking points, we verify patch notes and accessibility options, then fact-check pricing and Australian release timing.

  4. 04 · Publish & revisit

    We publish the full write-up, then return after major patches or DLC to update the verdict so the review stays honest months down the track.

What we cover

Four columns, hover to open

Mecha strategy guides

Mecha Strategy Lab

Build orders, loadouts and boss-pattern breakdowns for Armored Core, Zone of the Enders and every giant-robot game we can get our hands on.

Indie spotlight

Indie Spotlight

Weekly features on Australian and NZ studios — from Melbourne pixel-art shops to Perth solo devs shipping their first Steam page.

Deep-dive reviews

The Long Verdict

Our flagship 3,000-word reviews — completion-first, spoiler-tagged, and updated after every major patch so the score stays accurate.

Local scene coverage

Sydney Scene

Arcade meet-ups, PAX Aus field notes and fighting-game locals from Ultimo to Newtown — where to play and who to watch.

Reader mail

What the community says

"The Armored Core VI build guide got me through the Balteus fight after two weeks of wall-banging. Actual, tested advice — not copied patch notes."
Marcus T. · Newtown, NSW · March 2025
"I trust their scores because they finish the game. When they said the sequel dropped off in act three, they were dead right — saved me $110."
Priya S. · Melbourne, VIC · January 2025
"Their Indie Spotlight covered my tiny Perth studio before anyone else did. Wishlists tripled in a weekend. Genuine support for local devs."
Jordan L. · Perth, WA · November 2024
"The weekly newsletter is the only gaming email I don't delete. Short, opinionated, and the Sydney meet-up listings are genuinely useful."
Hannah W. · Ultimo, NSW · April 2025
"Accessibility notes on every review is why I keep coming back. Knowing subtitle sizing and remap options before I buy is a game-changer."
Daniel K. · Brisbane, QLD · February 2025
"They revisited a review six months later after a big patch and bumped the score with a full explanation. That kind of honesty is rare."
Aisha M. · Adelaide, SA · December 2024

The Weekly Sortie

One email, every Friday. No spam, ever.

New reviews, indie picks and Sydney meet-up listings — free, and you can unsubscribe in one click.

Get in touch

Pitch a game, correct a fact, say hi

Got a local release we should cover or a tip on a Sydney tournament? Drop us a line — we read every message. Studio hours are Mon–Fri, 10am–6pm AEST.

Studio
67 Mountain Street, Ultimo NSW 2007